Standard 3, Artifact 1
Artifact #1: Self-checkout creation photos
Aligned with Standard: AASL Standard 3.2 Access to information
These are photos of the simple self-checkout system I created in The Prout School Library,
When one “library duty” teacher told me that she didn’t let students check out books when I wasn’t there in my off-hours as a part-time librarian, I knew I needed to solve this problem. I was able to come up with a very quick, simple, and easy solution to this. I found a basket in the storage closet, and I printed an eye-catching sign to attach to the basket. I wrote simple directions to show the students how to check out books even if I was not present. The library books in Prout all had existing cards in the back, so this was useful for my new self-checkout system. Students write their names on the cards, which have the barcodes, and I check the basket in the morning and check the books out in the electronic system to that student. I had immediate results (pictured) when I came back for the first two days I had been gone and found my basket full of cards of books several students checked out. My system to allow flexible, open access to materials in the library is a success! Students and teachers continue to use this system.
Standard 3, Artifact 2
Artifact #2: Ethical Use of Creative work lesson – student work
Aligned with Standard: AASL Standard 3.3 Information technology
These are photos of the student work that was done as part of my Ethical Use of Images: Grades 9-12 lesson that I taught in my Web Design class.
The lesson goal was to help students to learn and understand how to make responsible, ethical decisions and develop a set of good habits and ethics when using online images and other creative works. Students were taught about various tools they can use to determine the sources of images and creative works. They were also taught some tools they could use to find images they need for their website assignments. While this lesson was so that the students could use images for their website project, they can use these skills with other digital tools and projects throughout their academics and lives. After the lesson, the students completed this activity, which acted as an informal assessment of their knowledge to research, learn, create and communicate in a digital society.